@@ -1467,7 +1467,7 @@ struct SaveLoadWindow : public QueryStri
/* pause is only used in single-player, non-editor mode, non-menu mode. It
* will be unpaused in the WE_DESTROY event handler. */
if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
if (_pause_game >= 0) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
if (_pause_game >= 0) DoCommandP(0, 1, 0, CMD_PAUSE);
}
BuildFileList();
@@ -1505,7 +1505,7 @@ struct SaveLoadWindow : public QueryStri
{
/* pause is only used in single-player, non-editor mode, non menu mode */
if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
if (_pause_game >= 0) DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
if (_pause_game >= 0) DoCommandP(0, 0, 0, CMD_PAUSE);
FiosFreeSavegameList();