diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp --- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -35,6 +35,7 @@ #include "querystring_gui.h" #include "console_func.h" #include "core/geometry_func.hpp" +#include "newgrf_debug.h" #include "table/strings.h" @@ -65,6 +66,7 @@ static const NWidgetPart _nested_land_in NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_GREY), NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_LAND_AREA_INFORMATION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), + NWidget(WWT_DEBUGBOX, COLOUR_GREY), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, LIW_BACKGROUND), EndContainer(), }; @@ -87,6 +89,7 @@ class LandInfoWindow : public Window { public: char landinfo_data[LAND_INFO_LINE_END][LAND_INFO_LINE_BUFF_SIZE]; + TileIndex tile; virtual void OnPaint() { @@ -135,7 +138,7 @@ public: } } - LandInfoWindow(TileIndex tile) : Window() { + LandInfoWindow(TileIndex tile) : Window(), tile(tile) { Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority); /* Because build_date is not set yet in every TileDesc, we make sure it is empty */ @@ -315,6 +318,16 @@ public: DEBUG(misc, LANDINFOD_LEVEL, "m7 = %#x", _me[tile].m7); #undef LANDINFOD_LEVEL } + + virtual bool IsNewGRFInspectable() const + { + return ::IsNewGRFInspectable(GetGrfSpecFeature(this->tile), this->tile); + } + + virtual void ShowNewGRFInspectWindow() const + { + ::ShowNewGRFInspectWindow(GetGrfSpecFeature(this->tile), this->tile); + } }; static void Place_LandInfo(TileIndex tile)