diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp --- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -117,17 +117,17 @@ public: #else # define LANDINFOD_LEVEL 1 #endif - DEBUG(misc, LANDINFOD_LEVEL, "TILE: %#x (%i,%i)", tile, TileX(tile), TileY(tile)); - DEBUG(misc, LANDINFOD_LEVEL, "type = %#x", _m[tile].type); - DEBUG(misc, LANDINFOD_LEVEL, "height = %#x", _m[tile].height); - DEBUG(misc, LANDINFOD_LEVEL, "m1 = %#x", _m[tile].m1); - DEBUG(misc, LANDINFOD_LEVEL, "m2 = %#x", _m[tile].m2); - DEBUG(misc, LANDINFOD_LEVEL, "m3 = %#x", _m[tile].m3); - DEBUG(misc, LANDINFOD_LEVEL, "m4 = %#x", _m[tile].m4); - DEBUG(misc, LANDINFOD_LEVEL, "m5 = %#x", _m[tile].m5); - DEBUG(misc, LANDINFOD_LEVEL, "m6 = %#x", _me[tile].m6); - DEBUG(misc, LANDINFOD_LEVEL, "m7 = %#x", _me[tile].m7); - DEBUG(misc, LANDINFOD_LEVEL, "m8 = %#x", _me[tile].m8); + Debug(misc, LANDINFOD_LEVEL, "TILE: {:#x} ({},{})", tile, TileX(tile), TileY(tile)); + Debug(misc, LANDINFOD_LEVEL, "type = {:#x}", _m[tile].type); + Debug(misc, LANDINFOD_LEVEL, "height = {:#x}", _m[tile].height); + Debug(misc, LANDINFOD_LEVEL, "m1 = {:#x}", _m[tile].m1); + Debug(misc, LANDINFOD_LEVEL, "m2 = {:#x}", _m[tile].m2); + Debug(misc, LANDINFOD_LEVEL, "m3 = {:#x}", _m[tile].m3); + Debug(misc, LANDINFOD_LEVEL, "m4 = {:#x}", _m[tile].m4); + Debug(misc, LANDINFOD_LEVEL, "m5 = {:#x}", _m[tile].m5); + Debug(misc, LANDINFOD_LEVEL, "m6 = {:#x}", _me[tile].m6); + Debug(misc, LANDINFOD_LEVEL, "m7 = {:#x}", _me[tile].m7); + Debug(misc, LANDINFOD_LEVEL, "m8 = {:#x}", _me[tile].m8); #undef LANDINFOD_LEVEL }