@@ -12,6 +12,7 @@
#include "os_abstraction.h"
#include "config.h"
#include "../../company_type.h"
#include "../../string_func.h"
#include "../../core/smallmap_type.hpp"
@@ -177,4 +178,37 @@ public:
static const std::string GetPeerName(SOCKET sock);
};
/**
* Types of server addresses we know.
*
* Sorting will prefer entries at the top of this list above ones at the bottom.
*/
enum ServerAddressType {
SERVER_ADDRESS_DIRECT, ///< Server-address is based on an hostname:port.
* Address to a game server.
* This generalises addresses which are based on different identifiers.
class ServerAddress {
private:
* Create a new ServerAddress object.
* Please use ServerAddress::Parse() instead of calling this directly.
* @param type The type of the ServerAdress.
* @param connection_string The connection_string that belongs to this ServerAddress type.
ServerAddress(ServerAddressType type, const std::string &connection_string) : type(type), connection_string(connection_string) {}
public:
ServerAddressType type; ///< The type of this ServerAddress.
std::string connection_string; ///< The connection string for this ServerAddress.
static ServerAddress Parse(const std::string &connection_string, uint16 default_port, CompanyID *company_id = nullptr);
#endif /* NETWORK_CORE_ADDRESS_H */