File diff r22521:9088444a259e → r22522:211f98bf45cf
src/network/core/config.h
Show inline comments
 
@@ -46,26 +46,25 @@ static const uint NETWORK_SERVER_ID_LENG
 
static const uint NETWORK_REVISION_LENGTH         =   15;         ///< The maximum length of the revision, in bytes including '\0'
 
static const uint NETWORK_PASSWORD_LENGTH         =   33;         ///< The maximum length of the password, in bytes including '\0' (must be >= NETWORK_SERVER_ID_LENGTH)
 
static const uint NETWORK_CLIENTS_LENGTH          =  200;         ///< The maximum length for the list of clients that controls a company, in bytes including '\0'
 
static const uint NETWORK_CLIENT_NAME_LENGTH      =   25;         ///< The maximum length of a client's name, in bytes including '\0'
 
static const uint NETWORK_RCONCOMMAND_LENGTH      =  500;         ///< The maximum length of a rconsole command, in bytes including '\0'
 
static const uint NETWORK_GAMESCRIPT_JSON_LENGTH  = SEND_MTU - 3; ///< The maximum length of a gamescript json string, in bytes including '\0'. Must not be longer than SEND_MTU including header (3 bytes)
 
static const uint NETWORK_CHAT_LENGTH             =  900;         ///< The maximum length of a chat message, in bytes including '\0'
 

	
 
static const uint NETWORK_GRF_NAME_LENGTH         =   80;         ///< Maximum length of the name of a GRF
 

	
 
/**
 
 * Maximum number of GRFs that can be sent.
 
 * This value is related to number of handles (files) OpenTTD can open.
 
 * This is currently 64. Two are used for configuration and sound.
 
 * This limit is reached when PACKET_UDP_SERVER_RESPONSE reaches the maximum size of SEND_MTU bytes.
 
 */
 
static const uint NETWORK_MAX_GRF_COUNT           =   62;
 

	
 
static const uint NETWORK_NUM_LANGUAGES           =   36; ///< Number of known languages (to the network protocol) + 1 for 'any'.
 

	
 
/**
 
 * The number of landscapes in OpenTTD.
 
 * This number must be equal to NUM_LANDSCAPE, but as this number is used
 
 * within the network code and that the network code is shared with the
 
 * masterserver/updater, it has to be declared in here too. In network.cpp
 
 * there is a compile assertion to check that this NUM_LANDSCAPE is equal
 
 * to NETWORK_NUM_LANDSCAPES.