@@ -5,6 +5,8 @@
#include "../../stdafx.h"
#include "../../macros.h"
#include "../../string.h"
#include "../../helpers.hpp"
#include "../network_data.h"
#include "packet.h"
@@ -24,7 +26,8 @@ extern void NORETURN CDECL error(const c
*/
Packet *NetworkSend_Init(const PacketType type)
{
Packet *packet = malloc(sizeof(Packet));
Packet *packet;
MallocT(&packet, 1);
/* An error is inplace here, because it simply means we ran out of memory. */
if (packet == NULL) error("Failed to allocate Packet");
@@ -109,7 +112,7 @@ void NetworkSend_string(Packet *packet,
extern uint CloseConnection(NetworkClientState *cs);
extern NetworkRecvStatus CloseConnection(NetworkClientState *cs);
/** Is it safe to read from the packet, i.e. didn't we run over the buffer ? */
static inline bool CanReadFromPacket(NetworkClientState *cs, const Packet *packet, const uint bytes_to_read)