@@ -96,12 +96,13 @@ private:
std::vector<SOCKET> sockets; ///< Pending connect() attempts.
std::chrono::steady_clock::time_point last_attempt; ///< Time we last tried to connect.
std::string connection_string; ///< Current address we are connecting to (before resolving).
NetworkAddress bind_address; ///< Address we're binding to, if any.
int family = AF_UNSPEC; ///< Family we are using to connect with.
void Resolve();
void OnResolved(addrinfo *ai);
bool TryNextAddress();
void Connect(addrinfo *address);
virtual bool CheckActivity();
@@ -111,13 +112,13 @@ private:
friend class TCPServerConnecter;
static void ResolveThunk(TCPConnecter *connecter);
public:
TCPConnecter() {};
TCPConnecter(const std::string &connection_string, uint16 default_port, NetworkAddress bind_address = {});
TCPConnecter(const std::string &connection_string, uint16 default_port, NetworkAddress bind_address = {}, int family = AF_UNSPEC);
virtual ~TCPConnecter();
/**
* Callback when the connection succeeded.
* @param s the socket that we opened
*/