File diff r23482:de566f8c088d → r23483:3733e6b8ff17
src/network/core/tcp_game.cpp
Show inline comments
 
@@ -8,14 +8,12 @@
 
 */
 

	
 
/**
 
 * @file tcp_game.cpp Basic functions to receive and send TCP packets for game purposes.
 
 */
 

	
 
#ifdef ENABLE_NETWORK
 

	
 
#include "../../stdafx.h"
 

	
 
#include "../network.h"
 
#include "../network_internal.h"
 
#include "../../debug.h"
 
#include "../../error.h"
 
@@ -196,8 +194,6 @@ NetworkRecvStatus NetworkGameSocketHandl
 
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_CHECK_NEWGRFS(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_CHECK_NEWGRFS); }
 
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_NEWGRFS_CHECKED(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_NEWGRFS_CHECKED); }
 
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_MOVE(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_MOVE); }
 
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_MOVE(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_MOVE); }
 
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_COMPANY_UPDATE(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_COMPANY_UPDATE); }
 
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_CONFIG_UPDATE(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_CONFIG_UPDATE); }
 

	
 
#endif /* ENABLE_NETWORK */