File diff r11916:e3a8d08bf479 → r11917:612c11f7ab47
src/network/core/tcp_game.h
Show inline comments
 
@@ -110,10 +110,10 @@ public:
 

	
 
static inline bool IsValidNetworkClientSocketIndex(ClientIndex index)
 
{
 
	return (uint)index < GetNetworkClientSocketPoolSize() && GetNetworkClientSocket(index)->IsValid();
 
	return (uint)index < GetNetworkClientSocketPoolSize() && NetworkClientSocket::Get(index)->IsValid();
 
}
 

	
 
#define FOR_ALL_CLIENT_SOCKETS_FROM(d, start) for (d = GetNetworkClientSocket(start); d != NULL; d = (d->index + 1U < GetNetworkClientSocketPoolSize()) ? GetNetworkClientSocket(d->index + 1U) : NULL) if (d->IsValid())
 
#define FOR_ALL_CLIENT_SOCKETS_FROM(d, start) for (d = NetworkClientSocket::Get(start); d != NULL; d = (d->index + 1U < GetNetworkClientSocketPoolSize()) ? NetworkClientSocket::Get(d->index + 1U) : NULL) if (d->IsValid())
 
#define FOR_ALL_CLIENT_SOCKETS(d) FOR_ALL_CLIENT_SOCKETS_FROM(d, 0)
 

	
 
#endif /* ENABLE_NETWORK */