@@ -107,12 +107,13 @@ void NetworkUDPSocketHandler::ReceivePac
if (!this->IsConnected()) return;
packet_len = sizeof(p.buffer);
client_len = sizeof(client_addr);
/* Try to receive anything */
SetNonBlocking(this->sock); // Some OSes seem to loose the non-blocking status of the socket
nbytes = recvfrom(this->sock, (char*)p.buffer, packet_len, 0, (struct sockaddr *)&client_addr, &client_len);
/* We got some bytes for the base header of the packet. */
if (nbytes > 2) {
p.PrepareToRead();