diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp --- a/src/network/core/udp.cpp +++ b/src/network/core/udp.cpp @@ -44,7 +44,7 @@ NetworkUDPSocketHandler::NetworkUDPSocke bool NetworkUDPSocketHandler::Listen() { /* Make sure socket is closed */ - this->Close(); + this->CloseSocket(); for (NetworkAddress &addr : this->bind) { addr.Listen(SOCK_DGRAM, &this->sockets); @@ -54,9 +54,9 @@ bool NetworkUDPSocketHandler::Listen() } /** - * Close the given UDP socket + * Close the actual UDP socket. */ -void NetworkUDPSocketHandler::Close() +void NetworkUDPSocketHandler::CloseSocket() { for (auto &s : this->sockets) { closesocket(s.second); @@ -64,12 +64,6 @@ void NetworkUDPSocketHandler::Close() this->sockets.clear(); } -NetworkRecvStatus NetworkUDPSocketHandler::CloseConnection(bool error) -{ - NetworkSocketHandler::CloseConnection(error); - return NETWORK_RECV_STATUS_OKAY; -} - /** * Send a packet over UDP * @param p the packet to send