@@ -441,7 +441,7 @@ static NetworkClientSocket *NetworkAlloc
ci->client_playas = COMPANY_INACTIVE_CLIENT;
ci->join_date = _date;
InvalidateWindow(WC_CLIENT_LIST, 0);
SetWindowDirty(WC_CLIENT_LIST, 0);
}
return cs;
@@ -489,7 +489,7 @@ void NetworkCloseClient(NetworkClientSoc
if (cs->status >= STATUS_AUTH) _network_game_info.clients_on--;
_network_clients_connected--;
delete cs->GetInfo();