@@ -15,6 +15,7 @@
#include "../core/pool_type.hpp"
#include "../company_type.h"
#include "../date_type.h"
#include "../timer/timer_game_calendar.h"
/** Type for the pool with client information. */
typedef Pool<NetworkClientInfo, ClientIndex, 8, MAX_CLIENT_SLOTS, PT_NCLIENT> NetworkClientInfoPool;
@@ -25,7 +26,7 @@ struct NetworkClientInfo : NetworkClient
ClientID client_id; ///< Client identifier (same as ClientState->client_id)
std::string client_name; ///< Name of the client
CompanyID client_playas; ///< As which company is this client playing (CompanyID)
Date join_date; ///< Gamedate the client has joined
TimerGameCalendar::Date join_date; ///< Gamedate the client has joined
/**
* Create a new client.