diff --git a/src/network/network_base.h b/src/network/network_base.h --- a/src/network/network_base.h +++ b/src/network/network_base.h @@ -15,6 +15,7 @@ #include "../core/pool_type.hpp" #include "../company_type.h" #include "../date_type.h" +#include "../timer/timer_game_calendar.h" /** Type for the pool with client information. */ typedef Pool NetworkClientInfoPool; @@ -25,7 +26,7 @@ struct NetworkClientInfo : NetworkClient ClientID client_id; ///< Client identifier (same as ClientState->client_id) std::string client_name; ///< Name of the client CompanyID client_playas; ///< As which company is this client playing (CompanyID) - Date join_date; ///< Gamedate the client has joined + TimerGameCalendar::Date join_date; ///< Gamedate the client has joined /** * Create a new client.