@@ -1160,7 +1160,7 @@ NetworkRecvStatus ClientNetworkGameSocke
std::string rcon_out = p->Recv_string(NETWORK_RCONCOMMAND_LENGTH);
IConsolePrint(colour_code, rcon_out.c_str());
IConsolePrint(colour_code, rcon_out);
return NETWORK_RECV_STATUS_OKAY;
}