@@ -83,7 +83,7 @@ void HashCurrentCompanyPassword()
{
if (StrEmpty(_network_player_info[_local_player].password)) return;
_password_game_seed = _patches.generation_seed;
_password_game_seed = _settings.game_creation.generation_seed;
ttd_strlcpy(_password_server_unique_id, _network_unique_id, sizeof(_password_server_unique_id));
const char *new_pw = GenerateCompanyPasswordHash(_network_player_info[_local_player].password);