diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -124,7 +124,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_CO */ Packet *p; _network_join_status = NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO; - InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); + SetWindowDirty(WC_NETWORK_STATUS_WINDOW, 0); p = NetworkSend_Init(PACKET_CLIENT_COMPANY_INFO); MY_CLIENT->Send_Packet(p); @@ -145,7 +145,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_JO Packet *p; _network_join_status = NETWORK_JOIN_STATUS_AUTHORIZING; - InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); + SetWindowDirty(WC_NETWORK_STATUS_WINDOW, 0); p = NetworkSend_Init(PACKET_CLIENT_JOIN); p->Send_string(_openttd_revision); @@ -399,7 +399,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER p->Recv_string(company_info->clients, sizeof(company_info->clients)); - InvalidateWindow(WC_NETWORK_WINDOW, 0); + SetWindowDirty(WC_NETWORK_WINDOW, 0); return NETWORK_RECV_STATUS_OKAY; } @@ -434,7 +434,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER ci->client_playas = playas; strecpy(ci->client_name, name, lastof(ci->client_name)); - InvalidateWindow(WC_CLIENT_LIST, 0); + SetWindowDirty(WC_CLIENT_LIST, 0); return NETWORK_RECV_STATUS_OKAY; } @@ -446,7 +446,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER strecpy(ci->client_name, name, lastof(ci->client_name)); - InvalidateWindow(WC_CLIENT_LIST, 0); + SetWindowDirty(WC_CLIENT_LIST, 0); return NETWORK_RECV_STATUS_OKAY; } @@ -560,7 +560,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER { _network_join_status = NETWORK_JOIN_STATUS_WAITING; _network_join_waiting = p->Recv_uint8(); - InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); + SetWindowDirty(WC_NETWORK_STATUS_WINDOW, 0); /* We are put on hold for receiving the map.. we need GUI for this ;) */ DEBUG(net, 1, "The server is currently busy sending the map to someone else, please wait..." ); @@ -601,7 +601,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER if (_network_join_bytes_total == 0) return NETWORK_RECV_STATUS_MALFORMED_PACKET; _network_join_status = NETWORK_JOIN_STATUS_DOWNLOADING; - InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); + SetWindowDirty(WC_NETWORK_STATUS_WINDOW, 0); /* The first packet does not contain any more data */ return NETWORK_RECV_STATUS_OKAY; @@ -615,7 +615,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER } _network_join_bytes = ftell(file_pointer); - InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); + SetWindowDirty(WC_NETWORK_STATUS_WINDOW, 0); } /* Check if this was the last packet */ @@ -623,7 +623,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER fclose(file_pointer); _network_join_status = NETWORK_JOIN_STATUS_PROCESSING; - InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); + SetWindowDirty(WC_NETWORK_STATUS_WINDOW, 0); /* The map is done downloading, load it */ if (!SafeSaveOrLoad("network_client.tmp", SL_LOAD, GM_NORMAL, AUTOSAVE_DIR)) { @@ -775,7 +775,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER delete ci; } - InvalidateWindow(WC_CLIENT_LIST, 0); + SetWindowDirty(WC_CLIENT_LIST, 0); return NETWORK_RECV_STATUS_OKAY; } @@ -794,7 +794,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER DEBUG(net, 0, "Unknown client (%d) is leaving the game", client_id); } - InvalidateWindow(WC_CLIENT_LIST, 0); + SetWindowDirty(WC_CLIENT_LIST, 0); /* If we come here it means we could not locate the client.. strange :s */ return NETWORK_RECV_STATUS_OKAY; @@ -808,7 +808,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER if (ci != NULL) NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, ci->client_name); - InvalidateWindow(WC_CLIENT_LIST, 0); + SetWindowDirty(WC_CLIENT_LIST, 0); return NETWORK_RECV_STATUS_OKAY; } @@ -881,7 +881,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_COMPANY_UPDATE) { _network_company_passworded = p->Recv_uint16(); - InvalidateWindowClasses(WC_COMPANY); + SetWindowClassesDirty(WC_COMPANY); return NETWORK_RECV_STATUS_OKAY; }