diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -83,7 +83,7 @@ void HashCurrentCompanyPassword() { if (StrEmpty(_network_player_info[_local_player].password)) return; - _password_game_seed = _settings.game_creation.generation_seed; + _password_game_seed = _settings_game.game_creation.generation_seed; ttd_strlcpy(_password_server_unique_id, _network_unique_id, sizeof(_password_server_unique_id)); const char *new_pw = GenerateCompanyPasswordHash(_network_player_info[_local_player].password);