diff --git a/src/network/network_data.cpp b/src/network/network_data.cpp --- a/src/network/network_data.cpp +++ b/src/network/network_data.cpp @@ -32,7 +32,7 @@ void NetworkAddCommandQueue(NetworkClien } // Prepare a DoCommand to be send over the network -void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback) +void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text) { CommandPacket c; @@ -53,7 +53,7 @@ void NetworkSend_Command(TileIndex tile, c.callback = 0; // _callback_table[0] == NULL } - strecpy(c.text, (_cmd_text != NULL) ? _cmd_text : "", lastof(c.text)); + strecpy(c.text, (text != NULL) ? text : "", lastof(c.text)); if (_network_server) { /* If we are the server, we queue the command in our 'special' queue. @@ -96,7 +96,6 @@ void NetworkSend_Command(TileIndex tile, void NetworkExecuteCommand(CommandPacket *cp) { _current_company = cp->company; - _cmd_text = cp->text; /* cp->callback is unsigned. so we don't need to do lower bounds checking. */ if (cp->callback > _callback_table_count) { DEBUG(net, 0, "Received out-of-bounds callback (%d)", cp->callback); @@ -105,7 +104,7 @@ void NetworkExecuteCommand(CommandPacket DebugDumpCommands("ddc:cmd:%d;%d;%d;%d;%d;%d;%d;%s\n", _date, _date_fract, (int)cp->company, cp->tile, cp->p1, cp->p2, cp->cmd, cp->text); - DoCommandP(cp->tile, cp->p1, cp->p2, _callback_table[cp->callback], cp->cmd | CMD_NETWORK_COMMAND, cp->my_cmd); + DoCommandP(cp->tile, cp->p1, cp->p2, cp->cmd | CMD_NETWORK_COMMAND, _callback_table[cp->callback], cp->text, cp->my_cmd); } #endif /* ENABLE_NETWORK */