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@@ -7,12 +7,13 @@
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#ifdef ENABLE_NETWORK
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#include "core/address.h"
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#include "network_type.h"
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#include "../console_type.h"
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#include "../gfx_type.h"
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extern NetworkServerGameInfo _network_game_info;
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extern NetworkCompanyState *_network_company_states;
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extern ClientID _network_own_client_id;
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extern ClientID _redirect_console_to_client;
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@@ -66,12 +67,12 @@ const char *GetClientIP(const NetworkCli
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void NetworkServerDoMove(ClientID client_id, CompanyID company_id);
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void NetworkServerSendRcon(ClientID client_id, ConsoleColour colour_code, const char *string);
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void NetworkServerSendError(ClientID client_id, NetworkErrorCode error);
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void NetworkServerSendChat(NetworkAction action, DestType type, int dest, const char *msg, ClientID from_id, int64 data = 0);
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void NetworkInitChatMessage();
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void CDECL NetworkAddChatMessage(uint16 color, uint8 duration, const char *message, ...);
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void CDECL NetworkAddChatMessage(TextColour colour, uint8 duration, const char *message, ...);
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void NetworkUndrawChatMessage();
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void NetworkChatMessageDailyLoop();
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#endif /* ENABLE_NETWORK */
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#endif /* NETWORK_FUNC_H */
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