File diff r25812:9da4dff79bfb → r25813:ea6d38b6c3a1
src/network/network_gamelist.cpp
Show inline comments
 
@@ -26,7 +26,7 @@ int _network_game_list_version = 0; ///<
 
/**
 
 * Add a new item to the linked gamelist. If the IP and Port match
 
 * return the existing item instead of adding it again
 
 * @param address the address of the to-be added item
 
 * @param connection_string the address of the to-be added item
 
 * @return a point to the newly added or already existing item
 
 */
 
NetworkGameList *NetworkGameListAddItem(const std::string &connection_string)
 
@@ -34,7 +34,7 @@ NetworkGameList *NetworkGameListAddItem(
 
	NetworkGameList *item, *prev_item;
 

	
 
	/* Parse the connection string to ensure the default port is there. */
 
	const std::string resolved_connection_string = ParseConnectionString(connection_string, NETWORK_DEFAULT_PORT).GetAddressAsString(false);
 
	const std::string resolved_connection_string = ServerAddress::Parse(connection_string, NETWORK_DEFAULT_PORT).connection_string;
 

	
 
	prev_item = nullptr;
 
	for (item = _network_game_list; item != nullptr; item = item->next) {