@@ -57,7 +57,7 @@ static void NetworkGameListHandleDelayed
if (item->manually) NetworkRebuildHostList();
UpdateNetworkGameWindow();
}
free(ins_item);
delete ins_item;
@@ -80,9 +80,7 @@ NetworkGameList *NetworkGameListAddItem(
prev_item = item;
item = CallocT<NetworkGameList>(1);
item->next = nullptr;
item->connection_string = resolved_connection_string;
item = new NetworkGameList(resolved_connection_string);
if (prev_item == nullptr) {
_network_game_list = item;
@@ -112,8 +110,7 @@ void NetworkGameListRemoveItem(NetworkGa
/* Remove GRFConfig information */
ClearGRFConfigList(&remove->info.grfconfig);
free(remove);
remove = nullptr;
delete remove;
DEBUG(net, 4, "[gamelist] removed server from list");
NetworkRebuildHostList();