@@ -880,24 +880,29 @@ public:
}
virtual void OnQueryTextFinished(char *str)
{
if (!StrEmpty(str)) NetworkAddServer(str);
virtual void OnResize()
this->vscroll->SetCapacityFromWidget(this, NGWW_MATRIX);
this->GetWidget<NWidgetCore>(NGWW_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
virtual void OnTick()
NetworkGameListRequery();
};
Listing NetworkGameWindow::last_sorting = {false, 5};
GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
&NGameNameSorter,
&NGameClientSorter,
&NGameMapSizeSorter,
&NGameDateSorter,
&NGameYearsSorter,
&NGameAllowedSorter