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@@ -15,30 +15,30 @@
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#include "network_gamelist.h"
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#include "../gui.h"
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#include "../window_gui.h"
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#include "../variables.h"
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#include "network_server.h"
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#include "network_udp.h"
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#include "../newgrf.h"
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#include "../functions.h"
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#include "../window_func.h"
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#include "../core/alloc_func.hpp"
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#include "../string_func.h"
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#include "../gfx_func.h"
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#include "../player_func.h"
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#include "../company_func.h"
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#include "../settings_type.h"
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#include "../widgets/dropdown_func.h"
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#include "../querystring_gui.h"
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#include "../sortlist_type.h"
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#include "../player_base.h"
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#include "../company_base.h"
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#include "table/strings.h"
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#include "../table/sprites.h"
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static void ShowNetworkStartServerWindow();
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static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
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extern void SwitchMode(int new_mode);
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static const StringID _connection_types_dropdown[] = {
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STR_NETWORK_LAN_INTERNET,
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STR_NETWORK_INTERNET_ADVERTISE,
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