@@ -64,7 +64,8 @@ void SortNetworkLanguages()
QSortT(_language_dropdown, NETLANG_COUNT - 1, &StringIDSorter);
}
/** Update the network new window because a new server is
/**
* Update the network new window because a new server is
* found on the network.
* @param unselect unselect the currently selected item */
void UpdateNetworkGameWindow(bool unselect)
@@ -279,7 +280,8 @@ protected:
return strcasecmp((*a)->info.server_name, (*b)->info.server_name);
/** Sort servers by the amount of clients online on a
* Sort servers by the amount of clients online on a
* server. If the two servers have the same amount, the one with the
* higher maximum is preferred. */
static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
@@ -317,7 +319,8 @@ protected:
return (r != 0) ? r : NGameDateSorter(a, b);
/** Sort servers by joinability. If both servers are the
* Sort servers by joinability. If both servers are the
* same, prefer the non-passworded server first. */
static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
{