diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -692,9 +692,9 @@ static void NetworkStartServerWindowWndP SetWindowDirty(w); switch (e->we.click.widget) { default: NOT_REACHED(); - case 9: case 11: _network_game_info.clients_max = clamp(_network_game_info.clients_max + e->we.click.widget - 10, 2, MAX_CLIENTS); break; - case 12: case 14: _network_game_info.companies_max = clamp(_network_game_info.companies_max + e->we.click.widget - 13, 1, MAX_PLAYERS); break; - case 15: case 17: _network_game_info.spectators_max = clamp(_network_game_info.spectators_max + e->we.click.widget - 16, 0, MAX_CLIENTS); break; + case 9: case 11: _network_game_info.clients_max = Clamp(_network_game_info.clients_max + e->we.click.widget - 10, 2, MAX_CLIENTS); break; + case 12: case 14: _network_game_info.companies_max = Clamp(_network_game_info.companies_max + e->we.click.widget - 13, 1, MAX_PLAYERS); break; + case 15: case 17: _network_game_info.spectators_max = Clamp(_network_game_info.spectators_max + e->we.click.widget - 16, 0, MAX_CLIENTS); break; } } _left_button_clicked = false; @@ -789,9 +789,9 @@ static void NetworkStartServerWindowWndP InvalidateWidget(w, nd->widget_id); switch (nd->widget_id) { default: NOT_REACHED(); - case 10: _network_game_info.clients_max = clamp(value, 2, MAX_CLIENTS); break; - case 13: _network_game_info.companies_max = clamp(value, 1, MAX_PLAYERS); break; - case 16: _network_game_info.spectators_max = clamp(value, 0, MAX_CLIENTS); break; + case 10: _network_game_info.clients_max = Clamp(value, 2, MAX_CLIENTS); break; + case 13: _network_game_info.companies_max = Clamp(value, 1, MAX_PLAYERS); break; + case 16: _network_game_info.spectators_max = Clamp(value, 0, MAX_CLIENTS); break; } }