diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -1283,7 +1283,7 @@ struct NetworkLobbyWindow : public Windo { /* Scroll through all this->company_info and get the 'pos' item that is not empty. */ for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) { - if (!StrEmpty(this->company_info[i].company_name)) { + if (!this->company_info[i].company_name.empty()) { if (pos-- == 0) return i; } } @@ -1398,7 +1398,7 @@ struct NetworkLobbyWindow : public Windo GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE); DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_HOR_CENTER); - if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return; + if (this->company == INVALID_COMPANY || this->company_info[this->company].company_name.empty()) return; int y = r.top + detail_height + 4; const NetworkGameInfo *gi = &this->server->info;