diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -668,7 +668,7 @@ public: return state; } - if (this->HandleEditBoxKey(NGWW_CLIENT, key, keycode, state) == 1) return state; // enter pressed + if (this->HandleEditBoxKey(NGWW_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state; /* The name is only allowed when it starts with a letter! */ if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') { @@ -1047,7 +1047,7 @@ struct NetworkStartServerWindow : public { EventState state = ES_NOT_HANDLED; if (this->field == NSSW_GAMENAME) { - if (this->HandleEditBoxKey(NSSW_GAMENAME, key, keycode, state) == 1) return state; // enter pressed + if (this->HandleEditBoxKey(NSSW_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state; ttd_strlcpy(_settings_client.network.server_name, this->text.buf, sizeof(_settings_client.network.server_name)); } @@ -1906,11 +1906,13 @@ struct NetworkCompanyPasswordWindow : pu { EventState state; switch (this->HandleEditBoxKey(4, key, keycode, state)) { - case 1: // Return + default: break; + + case HEBR_CONFIRM: this->OnOk(); /* FALL THROUGH */ - case 2: // Escape + case HEBR_CANCEL: delete this; break; }