diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -269,7 +269,7 @@ protected: this->servers.shrink_to_fit(); this->servers.RebuildDone(); - this->vscroll->SetCount(this->servers.size()); + this->vscroll->SetCount((int)this->servers.size()); /* Sort the list of network games as requested. */ this->servers.Sort(); @@ -710,7 +710,7 @@ public: case WID_NG_INFO: // Connectivity (green dot) if (this->servers.SortType() == widget - WID_NG_NAME) { this->servers.ToggleSortOrder(); - if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.size() - this->list_pos - 1; + if (this->list_pos != SLP_INVALID) this->list_pos = (ServerListPosition)this->servers.size() - this->list_pos - 1; } else { this->servers.SetSortType(widget - WID_NG_NAME); this->servers.ForceResort(); @@ -847,7 +847,7 @@ public: break; case WKC_END: /* jump to end */ - this->list_pos = this->servers.size() - 1; + this->list_pos = (ServerListPosition)this->servers.size() - 1; break; default: NOT_REACHED(); } @@ -1787,7 +1787,7 @@ struct NetworkClientListPopupWindow : Wi d = maxdim(GetStringBoundingBox(action.name), d); } - d.height *= this->actions.size(); + d.height *= (uint)this->actions.size(); d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT; d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM; *size = d;