diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -240,8 +240,7 @@ protected: /* show highlighted item with a different colour */ if (highlight) GfxFillRect(this->widget[NGWW_NAME].left + 1, y - 2, this->widget[NGWW_INFO].right - 1, y + 9, 10); - SetDParamStr(0, cur_item->info.server_name); - DrawString(this->widget[NGWW_NAME].left + 5, this->widget[NGWW_NAME].right, y, STR_JUST_RAW_STRING, TC_BLACK); + DrawString(this->widget[NGWW_NAME].left + 5, this->widget[NGWW_NAME].right, y, cur_item->info.server_name, TC_BLACK); /* only draw details if the server is online */ if (cur_item->online) { @@ -414,8 +413,7 @@ public: if (sel == NULL) { DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 58, STR_NETWORK_GAME_INFO, TC_FROMSTRING, SA_CENTER); } else if (!sel->online) { - SetDParamStr(0, sel->info.server_name); - DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 68, STR_JUST_RAW_STRING, TC_ORANGE, SA_CENTER); // game name + DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 68, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 132, STR_NETWORK_SERVER_OFFLINE, TC_FROMSTRING, SA_CENTER); // server offline } else { // show game info @@ -424,12 +422,8 @@ public: DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 48, STR_NETWORK_GAME_INFO, TC_FROMSTRING, SA_CENTER); - - SetDParamStr(0, sel->info.server_name); - DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 62, STR_JUST_RAW_STRING, TC_ORANGE, SA_CENTER); // game name - - SetDParamStr(0, sel->info.map_name); - DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 74, STR_JUST_RAW_STRING, TC_BLACK, SA_CENTER); // map name + DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 62, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name + DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 74, sel->info.map_name, TC_BLACK, SA_CENTER); // map name SetDParam(0, sel->info.clients_on); SetDParam(1, sel->info.clients_max);