@@ -23,6 +23,7 @@ void ShowJoinStatusWindow();
void ShowNetworkGameWindow();
void ShowClientList();
void ShowNetworkCompanyPasswordWindow(Window *parent);
void ShowNetworkAskRelay(const std::string &server_connection_string, const std::string &relay_connection_string, const std::string &token);
/** Company information stored at the client side */
@@ -37,6 +38,5 @@ struct NetworkCompanyInfo : NetworkCompa
std::string clients; ///< The clients that control this company (Name1, name2, ..)
};
void ShowNetworkAskRelay(const std::string &connection_string, const std::string &token);
#endif /* NETWORK_GUI_H */