@@ -380,10 +380,9 @@ NetworkRecvStatus ServerNetworkGameSocke
/* Now send the data */
Company *company;
Packet *p;
FOR_ALL_COMPANIES(company) {
for (const Company *company : Company::Iterate()) {
p = new Packet(PACKET_SERVER_COMPANY_INFO);
p->Send_uint8 (NETWORK_COMPANY_INFO_VERSION);
@@ -1619,7 +1618,6 @@ static void NetworkCheckRestartMap()
static void NetworkAutoCleanCompanies()
{
const NetworkClientInfo *ci;
const Company *c;
bool clients_in_company[MAX_COMPANIES];
int vehicles_in_company[MAX_COMPANIES];
@@ -1648,7 +1646,7 @@ static void NetworkAutoCleanCompanies()
}
/* Go through all the companies */
FOR_ALL_COMPANIES(c) {
for (const Company *c : Company::Iterate()) {
/* Skip the non-active once */
if (c->is_ai) continue;