diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -380,10 +380,9 @@ NetworkRecvStatus ServerNetworkGameSocke /* Now send the data */ - Company *company; Packet *p; - FOR_ALL_COMPANIES(company) { + for (const Company *company : Company::Iterate()) { p = new Packet(PACKET_SERVER_COMPANY_INFO); p->Send_uint8 (NETWORK_COMPANY_INFO_VERSION); @@ -1619,7 +1618,6 @@ static void NetworkCheckRestartMap() static void NetworkAutoCleanCompanies() { const NetworkClientInfo *ci; - const Company *c; bool clients_in_company[MAX_COMPANIES]; int vehicles_in_company[MAX_COMPANIES]; @@ -1648,7 +1646,7 @@ static void NetworkAutoCleanCompanies() } /* Go through all the companies */ - FOR_ALL_COMPANIES(c) { + for (const Company *c : Company::Iterate()) { /* Skip the non-active once */ if (c->is_ai) continue;