diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -820,6 +820,7 @@ NetworkRecvStatus ServerNetworkGameSocke Packet *p = new Packet(PACKET_SERVER_CONFIG_UPDATE); p->Send_uint8(_settings_client.network.max_companies); + p->Send_string(_settings_client.network.server_name); this->SendPacket(p); return NETWORK_RECV_STATUS_OKAY; }