File diff r25247:ac01ac3a49c2 → r25248:b859cebb80a5
src/network/network_server.h
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@@ -67,7 +67,7 @@ public:
 
	uint32 last_token_frame;     ///< The last frame we received the right token
 
	ClientStatus status;         ///< Status of this client
 
	CommandQueue outgoing_queue; ///< The command-queue awaiting delivery
 
	int receive_limit;           ///< Amount of bytes that we can receive at this moment
 
	size_t receive_limit;        ///< Amount of bytes that we can receive at this moment
 

	
 
	struct PacketWriter *savegame; ///< Writer used to write the savegame.
 
	NetworkAddress client_address; ///< IP-address of the client (so he can be banned)