diff --git a/src/network/network_stun.h b/src/network/network_stun.h new file mode 100644 --- /dev/null +++ b/src/network/network_stun.h @@ -0,0 +1,34 @@ +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file network_stun.h Part of the network protocol handling STUN requests. */ + +#ifndef NETWORK_STUN_H +#define NETWORK_STUN_H + +#include "core/tcp_stun.h" + +/** Class for handling the client side of the STUN connection. */ +class ClientNetworkStunSocketHandler : public NetworkStunSocketHandler { +private: + std::string token; ///< Token of this STUN handler. + uint8 family = AF_UNSPEC; ///< Family of this STUN handler. + bool sent_result = false; ///< Did we sent the result of the STUN connection? + +public: + TCPConnecter *connecter = nullptr; ///< Connecter instance. + NetworkAddress local_addr; ///< Local addresses of the socket. + + NetworkRecvStatus CloseConnection(bool error = true) override; + void SendReceive(); + + void Connect(const std::string &token, uint8 family); + + static std::unique_ptr Stun(const std::string &token, uint8 family); +}; + +#endif /* NETWORK_STUN_H */