@@ -14,8 +14,6 @@
#include "core/game.h"
#ifdef ENABLE_NETWORK
/** How many clients can we have */
static const uint MAX_CLIENTS = 255;
@@ -130,5 +128,4 @@ enum NetworkErrorCode {
NETWORK_ERROR_END,
};
#endif /* ENABLE_NETWORK */
#endif /* NETWORK_TYPE_H */