diff --git a/src/network/network_udp.cpp b/src/network/network_udp.cpp --- a/src/network/network_udp.cpp +++ b/src/network/network_udp.cpp @@ -170,11 +170,8 @@ void ServerNetworkUDPSocketHandler::Rece return; } - NetworkGameInfo ngi; - FillNetworkGameInfo(ngi); - Packet packet(PACKET_UDP_SERVER_RESPONSE); - SerializeNetworkGameInfo(&packet, &ngi); + SerializeNetworkGameInfo(&packet, GetCurrentNetworkServerGameInfo()); /* Let the client know that we are here */ this->SendPacket(&packet, client_addr);