|
@@ -12,46 +12,47 @@
|
|
|
#include "engine.h"
|
|
|
#include "spritecache.h"
|
|
|
#include "station.h"
|
|
|
#include "sprite.h"
|
|
|
#include "newgrf.h"
|
|
|
#include "variables.h"
|
|
|
#include "table/strings.h"
|
|
|
#include "bridge.h"
|
|
|
#include "town.h"
|
|
|
#include "newgrf_engine.h"
|
|
|
#include "newgrf_text.h"
|
|
|
#include "table/sprites.h"
|
|
|
#include "fontcache.h"
|
|
|
#include "currency.h"
|
|
|
#include "landscape.h"
|
|
|
#include "newgrf_config.h"
|
|
|
#include "newgrf_house.h"
|
|
|
#include "newgrf_sound.h"
|
|
|
#include "newgrf_spritegroup.h"
|
|
|
#include "table/town_land.h"
|
|
|
#include "cargotype.h"
|
|
|
#include "industry.h"
|
|
|
#include "newgrf_canal.h"
|
|
|
#include "table/build_industry.h"
|
|
|
#include "newgrf_commons.h"
|
|
|
#include "newgrf_townname.h"
|
|
|
#include "newgrf_industries.h"
|
|
|
#include "table/landscape_sprite.h"
|
|
|
#include "gfxinit.h"
|
|
|
#include "fios.h"
|
|
|
#include "rail.h"
|
|
|
#include "strings_func.h"
|
|
|
#include "gfx_func.h"
|
|
|
#include "date_func.h"
|
|
|
#include "vehicle_func.h"
|
|
|
#include "sound_func.h"
|
|
|
#include "string_func.h"
|
|
|
#include "road_func.h"
|
|
|
#include "player_base.h"
|
|
|
|
|
|
#include "table/strings.h"
|
|
|
#include "table/sprites.h"
|
|
|
#include "table/town_land.h"
|
|
|
#include "table/build_industry.h"
|
|
|
#include "table/landscape_sprite.h"
|
|
|
|
|
|
/* TTDPatch extended GRF format codec
|
|
|
* (c) Petr Baudis 2004 (GPL'd)
|
|
|
* Changes by Florian octo Forster are (c) by the OpenTTD development team.
|
|
|
*
|
|
|
* Contains portions of documentation by TTDPatch team.
|
|
|
* Thanks especially to Josef Drexler for the documentation as well as a lot
|