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@@ -222,7 +222,8 @@ static std::map<GRFLocation, SpriteID> _
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typedef std::map<GRFLocation, byte*> GRFLineToSpriteOverride;
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static GRFLineToSpriteOverride _grf_line_to_action6_sprite_override;
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/** DEBUG() function dedicated to newGRF debugging messages
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/**
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* DEBUG() function dedicated to newGRF debugging messages
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* Function is essentially the same as DEBUG(grf, severity, ...) with the
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* addition of file:line information when parsing grf files.
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* NOTE: for the above reason(s) grfmsg() should ONLY be used for
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@@ -281,7 +282,8 @@ static void ClearTemporaryNewGRFData(GRF
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typedef std::map<StringID *, uint32> StringIDToGRFIDMapping;
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static StringIDToGRFIDMapping _string_to_grf_mapping;
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/** Used when setting an object's property to map to the GRF's strings
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/**
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* Used when setting an object's property to map to the GRF's strings
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* while taking in consideration the "drift" between TTDPatch string system and OpenTTD's one
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* @param grfid Id of the grf file
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* @param str StringID that we want to have the equivalent in OoenTTD
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@@ -423,7 +425,8 @@ EngineID GetNewEngineID(const GRFFile *f
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return _engine_mngr.GetID(type, internal_id, scope_grfid);
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}
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/** Map the colour modifiers of TTDPatch to those that Open is using.
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/**
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* Map the colour modifiers of TTDPatch to those that Open is using.
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* @param grf_sprite pointer to the structure been modified
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*/
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static void MapSpriteMappingRecolour(PalSpriteID *grf_sprite)
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@@ -6792,7 +6795,8 @@ static void InitNewGRFFile(const GRFConf
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}
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/** List of what cargo labels are refittable for the given the vehicle-type.
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/**
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* List of what cargo labels are refittable for the given the vehicle-type.
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* Only currently active labels are applied. */
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static const CargoLabel _default_refitmasks_rail[] = {
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'PASS', 'COAL', 'MAIL', 'LVST', 'GOOD', 'GRAI', 'WHEA', 'MAIZ', 'WOOD',
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@@ -6925,7 +6929,8 @@ static void FinaliseCargoArray()
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}
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}
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/** Add all new houses to the house array. House properties can be set at any
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/**
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* Add all new houses to the house array. House properties can be set at any
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* time in the GRF file, so we can only add a house spec to the house array
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* after the file has finished loading. We also need to check the dates, due to
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* the TTDPatch behaviour described below that we need to emulate. */
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@@ -6990,7 +6995,8 @@ static void FinaliseHouseArray()
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}
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}
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/** Add all new industries to the industry array. Industry properties can be set at any
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/**
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* Add all new industries to the industry array. Industry properties can be set at any
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* time in the GRF file, so we can only add a industry spec to the industry array
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* after the file has finished loading. */
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static void FinaliseIndustriesArray()
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