@@ -2739,13 +2739,13 @@ static ChangeInfoResult GlobalVarChangeI
for (uint j = 0; j < SNOW_LINE_DAYS; j++) {
table[i][j] = buf->ReadByte();
if (_cur.grffile->grf_version >= 8) {
if (table[i][j] != 0xFF) table[i][j] = table[i][j] * (1 + _settings_game.construction.max_heightlevel) / 256;
if (table[i][j] != 0xFF) table[i][j] = table[i][j] * (1 + _settings_game.construction.map_height_limit) / 256;
} else {
if (table[i][j] >= 128) {
/* no snow */
table[i][j] = 0xFF;
table[i][j] = table[i][j] * (1 + _settings_game.construction.max_heightlevel) / 128;
table[i][j] = table[i][j] * (1 + _settings_game.construction.map_height_limit) / 128;
}
@@ -6336,7 +6336,7 @@ bool GetGlobalVariable(byte param, uint3
case 0x20: { // snow line height
byte snowline = GetSnowLine();
if (_settings_game.game_creation.landscape == LT_ARCTIC && snowline <= _settings_game.construction.max_heightlevel) {
if (_settings_game.game_creation.landscape == LT_ARCTIC && snowline <= _settings_game.construction.map_height_limit) {
*value = Clamp(snowline * (grffile->grf_version >= 8 ? 1 : TILE_HEIGHT), 0, 0xFE);
/* No snow */
@@ -7011,7 +7011,7 @@ static uint32 GetPatchVariable(uint8 par
/* The maximum height of the map. */
case 0x14:
return _settings_game.construction.max_heightlevel;
return _settings_game.construction.map_height_limit;
/* Extra foundations base sprite */
case 0x15: