File diff r9110:c1c12a8355e3 → r9111:983de9c5a848
src/newgrf_cargo.cpp
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/* $Id$ */
 

	
 
/** @file newgrf_cargo.cpp Implementation of NewGRF cargoes. */
 

	
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "debug.h"
 
#include "cargotype.h"
 
#include "newgrf.h"
 
#include "newgrf_callbacks.h"
 
#include "newgrf_spritegroup.h"
 
#include "newgrf_cargo.h"
 

	
 

	
 
static uint32 CargoGetRandomBits(const ResolverObject *object)
 
{
 
	return 0;
 
}
 

	
 

	
 
static uint32 CargoGetTriggers(const ResolverObject *object)
 
{
 
	return 0;
 
}
 

	
 

	
 
static void CargoSetTriggers(const ResolverObject *object, int triggers)
 
{
 
	return;
 
}
 

	
 

	
 
static uint32 CargoGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
 
{
 
	DEBUG(grf, 1, "Unhandled cargo property 0x%X", variable);
 

	
 
	*available = false;
 
	return 0;
 
}
 

	
 

	
 
static const SpriteGroup *CargoResolveReal(const ResolverObject *object, const SpriteGroup *group)
 
{
 
	/* Cargo action 2s should always have only 1 "loaded" state, but some
 
	 * times things don't follow the spec... */
 
	if (group->g.real.num_loaded > 0) return group->g.real.loaded[0];
 
	if (group->g.real.num_loading > 0) return group->g.real.loading[0];
 

	
 
	return NULL;
 
}
 

	
 

	
 
static void NewCargoResolver(ResolverObject *res, const CargoSpec *cs)
 
{
 
	res->GetRandomBits = &CargoGetRandomBits;
 
	res->GetTriggers   = &CargoGetTriggers;
 
	res->SetTriggers   = &CargoSetTriggers;
 
	res->GetVariable   = &CargoGetVariable;
 
	res->ResolveReal   = &CargoResolveReal;
 

	
 
	res->u.cargo.cs = cs;
 

	
 
	res->callback        = CBID_NO_CALLBACK;
 
	res->callback_param1 = 0;
 
	res->callback_param2 = 0;
 
	res->last_value      = 0;
 
	res->trigger         = 0;
 
	res->reseed          = 0;
 
	res->count           = 0;
 
}
 

	
 

	
 
SpriteID GetCustomCargoSprite(const CargoSpec *cs)
 
{
 
	const SpriteGroup *group;
 
	ResolverObject object;
 

	
 
	NewCargoResolver(&object, cs);
 

	
 
	group = Resolve(cs->group, &object);
 
	if (group == NULL || group->type != SGT_RESULT) return 0;
 

	
 
	return group->g.result.sprite;
 
}
 

	
 

	
 
uint16 GetCargoCallback(CallbackID callback, uint32 param1, uint32 param2, const CargoSpec *cs)
 
{
 
	ResolverObject object;
 
	const SpriteGroup *group;
 

	
 
	NewCargoResolver(&object, cs);
 
	object.callback = callback;
 
	object.callback_param1 = param1;
 
	object.callback_param2 = param2;
 

	
 
	group = Resolve(cs->group, &object);
 
	if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED;
 

	
 
	return group->g.callback.result;