@@ -323,7 +323,7 @@ void ObjectOverrideManager::SetEntitySpe
* Function used by houses (and soon industries) to get information
* on type of "terrain" the tile it is queries sits on.
* @param tile TileIndex of the tile been queried
* @param upper_halftile If true, query upper halftile in case of rail tiles.
* @param context The context of the tile.
* @return value corresponding to the grf expected format:
* Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline
*/
@@ -394,6 +394,13 @@ uint32 GetTerrainType(TileIndex tile, Ti
}
/**
* Get the tile at the given offset.
* @param parameter The NewGRF "encoded" offset.
* @param tile The tile to base the offset from.
* @param signed_offsets Whether the offsets are to be interpreted as signed or not.
* @return The tile at the offset.
TileIndex GetNearbyTile(byte parameter, TileIndex tile, bool signed_offsets)
{
int8 x = GB(parameter, 0, 4);