File diff r14274:562f45526a0b → r14275:c027409d8afb
src/newgrf_commons.h
Show inline comments
 
@@ -18,8 +18,6 @@
 
#include "transparency.h"
 
#include "sprite.h"
 

	
 
#include "table/sprites.h"
 

	
 
/**
 
 * Maps an entity id stored on the map to a GRF file.
 
 * Entities are objects used ingame (houses, industries, industry tiles) for
 
@@ -109,45 +107,6 @@ uint32 GetTerrainType(TileIndex tile);
 
TileIndex GetNearbyTile(byte parameter, TileIndex tile);
 
uint32 GetNearbyTileInformation(TileIndex tile);
 

	
 
/**
 
 * Applies PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOUR to a palette entry of a sprite layout entry
 
 * @Note for ground sprites use #GroundSpritePaletteTransform
 
 * @Note Not useable for OTTD internal spritelayouts from table/xxx_land.h as PALETTE_MODIFIER_TRANSPARENT is only set
 
 *       when to use the default palette.
 
 *
 
 * @param image The sprite to draw
 
 * @param pal The palette from the sprite layout
 
 * @param default_pal The default recolour sprite to use (typically company colour resp. random industry/house colour)
 
 * @return The palette to use
 
 */
 
static inline SpriteID SpriteLayoutPaletteTransform(SpriteID image, SpriteID pal, SpriteID default_pal)
 
{
 
	if (HasBit(image, PALETTE_MODIFIER_TRANSPARENT) || HasBit(image, PALETTE_MODIFIER_COLOUR)) {
 
		return (pal != 0 ? pal : default_pal);
 
	} else {
 
		return PAL_NONE;
 
	}
 
}
 

	
 
/**
 
 * Applies PALETTE_MODIFIER_COLOUR to a palette entry of a ground sprite
 
 * @Note Not useable for OTTD internal spritelayouts from table/xxx_land.h as PALETTE_MODIFIER_TRANSPARENT is only set
 
 *       when to use the default palette.
 
 *
 
 * @param image The sprite to draw
 
 * @param pal The palette from the sprite layout
 
 * @param default_pal The default recolour sprite to use (typically company colour resp. random industry/house colour)
 
 * @return The palette to use
 
 */
 
static inline SpriteID GroundSpritePaletteTransform(SpriteID image, SpriteID pal, SpriteID default_pal)
 
{
 
	if (HasBit(image, PALETTE_MODIFIER_COLOUR)) {
 
		return (pal != 0 ? pal : default_pal);
 
	} else {
 
		return PAL_NONE;
 
	}
 
}
 

	
 
void DrawTileSeq(const TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, byte stage, SpriteID default_palette);
 

	
 
#endif /* NEWGRF_COMMONS_H */