@@ -769,14 +769,20 @@ struct SpriteAlignerWindow : Window {
while (GetSpriteType(this->current_sprite) != ST_NORMAL) {
this->current_sprite = (this->current_sprite + 1) % GetMaxSpriteID();
}
this->SetDirty();
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
if (data == 1) {
/* Sprite picker finished */
this->RaiseWidget(SAW_PICKER);
this->vscroll->SetCount(_newgrf_debug_sprite_picker.sprites.Length());