File diff r17628:416ab6bada3d → r17629:21e9dfd343cd
src/newgrf_generic.h
Show inline comments
 
@@ -11,23 +11,27 @@
 

	
 
#ifndef NEWGRF_GENERIC_H
 
#define NEWGRF_GENERIC_H
 

	
 
#include "cargo_type.h"
 
#include "industry_type.h"
 
#include "newgrf.h"
 

	
 
struct SpriteGroup;
 

	
 
/** AI events for asking the NewGRF for information. */
 
enum AIConstructionEvent {
 
	AICE_TRAIN_CHECK_RAIL_ENGINE     = 0x00, ///< Check if we should build an engine
 
	AICE_TRAIN_CHECK_ELRAIL_ENGINE   = 0x01,
 
	AICE_TRAIN_CHECK_MONORAIL_ENGINE = 0x02,
 
	AICE_TRAIN_CHECK_MAGLEV_ENGINE   = 0x03,
 
	AICE_TRAIN_GET_RAIL_WAGON        = 0x08,
 
	AICE_TRAIN_GET_ELRAIL_WAGON      = 0x09,
 
	AICE_TRAIN_GET_MONORAIL_WAGON    = 0x0A,
 
	AICE_TRAIN_GET_MAGLEV_WAGON      = 0x0B,
 
	AICE_TRAIN_GET_RAILTYPE          = 0x0F,
 
	AICE_TRAIN_CHECK_ELRAIL_ENGINE   = 0x01, ///< Check if we should build an engine
 
	AICE_TRAIN_CHECK_MONORAIL_ENGINE = 0x02, ///< Check if we should build an engine
 
	AICE_TRAIN_CHECK_MAGLEV_ENGINE   = 0x03, ///< Check if we should build an engine
 
	AICE_TRAIN_GET_RAIL_WAGON        = 0x08, ///< Check if we should build an engine
 
	AICE_TRAIN_GET_ELRAIL_WAGON      = 0x09, ///< Check if we should build an engine
 
	AICE_TRAIN_GET_MONORAIL_WAGON    = 0x0A, ///< Check if we should build an engine
 
	AICE_TRAIN_GET_MAGLEV_WAGON      = 0x0B, ///< Check if we should build an engine
 
	AICE_TRAIN_GET_RAILTYPE          = 0x0F, ///< Check if we should build a railtype
 

	
 
	AICE_ROAD_CHECK_ENGINE           = 0x00, ///< Check if we should build an engine
 
	AICE_ROAD_GET_FIRST_ENGINE       = 0x01, ///< Unused, we check all
 
	AICE_ROAD_GET_NUMBER_ENGINES     = 0x02, ///< Unused, we check all
 

	
 
	AICE_SHIP_CHECK_ENGINE           = 0x00, ///< Check if we should build an engine
 
@@ -40,11 +44,11 @@ enum AIConstructionEvent {
 
};
 

	
 
static const IndustryType IT_AI_UNKNOWN = 0xFE; ///< The AI has no specific industry in mind.
 
static const IndustryType IT_AI_TOWN    = 0xFF; ///< The AI actually wants to transport to/from a town, not an industry.
 

	
 
void ResetGenericCallbacks();
 
void AddGenericCallback(uint8 feature, const struct GRFFile *file, const struct SpriteGroup *group);
 
void AddGenericCallback(uint8 feature, const GRFFile *file, const SpriteGroup *group);
 

	
 
uint16 GetAiPurchaseCallbackResult(uint8 feature, CargoID cargo_type, uint8 default_selection, IndustryType src_industry, IndustryType dst_industry, uint8 distance, AIConstructionEvent event, uint8 count, uint8 station_size, const struct GRFFile **file);
 
uint16 GetAiPurchaseCallbackResult(uint8 feature, CargoID cargo_type, uint8 default_selection, IndustryType src_industry, IndustryType dst_industry, uint8 distance, AIConstructionEvent event, uint8 count, uint8 station_size, const GRFFile **file);
 

	
 
#endif /* NEWGRF_GENERIC_H */