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@@ -8,26 +8,27 @@
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#include "debug.h"
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#include "viewport_func.h"
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#include "landscape.h"
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#include "town.h"
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#include "town_map.h"
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#include "sprite.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "table/town_land.h"
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#include "newgrf.h"
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#include "newgrf_house.h"
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#include "newgrf_spritegroup.h"
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#include "newgrf_callbacks.h"
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#include "newgrf_town.h"
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#include "newgrf_sound.h"
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#include "newgrf_commons.h"
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#include "transparency.h"
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#include "functions.h"
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#include "player_func.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "table/town_land.h"
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static BuildingCounts _building_counts;
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static HouseClassMapping _class_mapping[HOUSE_CLASS_MAX];
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HouseOverrideManager _house_mngr(NEW_HOUSE_OFFSET, HOUSE_MAX, INVALID_HOUSE_ID);
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void CheckHouseIDs()
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