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@@ -183,15 +183,6 @@ static uint32 GetNumHouses(HouseID house
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return map_class_count << 24 | town_class_count << 16 | map_id_count << 8 | town_id_count;
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}
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static uint32 GetGRFParameter(HouseID house_id, byte parameter)
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{
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const HouseSpec *hs = GetHouseSpecs(house_id);
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const GRFFile *file = hs->grffile;
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if (parameter >= file->param_end) return 0;
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return file->param[parameter];
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}
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uint32 GetNearbyTileInformation(byte parameter, TileIndex tile)
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{
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tile = GetNearbyTile(parameter, tile);
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@@ -369,9 +360,6 @@ static uint32 HouseGetVariable(const Res
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/* Distance test for some house types */
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case 0x65: return GetDistanceFromNearbyHouse(parameter, tile, object->u.house.house_id);
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/* Read GRF parameter */
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case 0x7F: return GetGRFParameter(object->u.house.house_id, parameter);
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}
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DEBUG(grf, 1, "Unhandled house property 0x%X", variable);
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@@ -410,6 +398,9 @@ static void NewHouseResolver(ResolverObj
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res->trigger = 0;
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res->reseed = 0;
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res->count = 0;
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const HouseSpec *hs = GetHouseSpecs(house_id);
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res->grffile = (hs != NULL ? hs->grffile : NULL);
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}
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uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile)
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