diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp --- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -83,7 +83,7 @@ void IncreaseBuildingCount(Town *t, Hous { HouseClassID class_id = GetHouseSpecs(house_id)->class_id; - if (!HASBIT(_loaded_newgrf_features, GRFLOADED_NEWHOUSES)) return; + if (!_loaded_newgrf_features.has_newhouses) return; /* If there are 255 buildings of this type in this town, there are also * at least that many houses of the same class in the town, and @@ -111,7 +111,7 @@ void DecreaseBuildingCount(Town *t, Hous { HouseClassID class_id = GetHouseSpecs(house_id)->class_id; - if (!HASBIT(_loaded_newgrf_features, GRFLOADED_NEWHOUSES)) return; + if (!_loaded_newgrf_features.has_newhouses) return; if (t->building_counts.id_count[house_id] > 0) t->building_counts.id_count[house_id]--; if (_building_counts.id_count[house_id] > 0) _building_counts.id_count[house_id]--; @@ -129,7 +129,7 @@ void DecreaseBuildingCount(Town *t, Hous */ void AfterLoadCountBuildings() { - if (!HASBIT(_loaded_newgrf_features, GRFLOADED_NEWHOUSES)) return; + if (!_loaded_newgrf_features.has_newhouses) return; for (TileIndex t = 0; t < MapSize(); t++) { if (!IsTileType(t, MP_HOUSE)) continue;