@@ -7,6 +7,7 @@
#include "town_type.h"
#include "newgrf_callbacks.h"
#include "tile_cmd.h"
/**
* Makes class IDs unique to each GRF file.
@@ -26,8 +27,6 @@ struct HouseClassMapping {
uint8 class_id; ////< The class id within the grf file
};
void UpdateHousesAndTowns();
HouseClassID AllocateHouseClassID(byte grf_class_id, uint32 grfid);
void InitializeBuildingCounts();